Most know me as Baranor, the ret paladin guy, but I'm secretly a druid main, don't tell anyone. Make sure to be max There, she will kneel down and place a Cage Trap. Mages: Arcane Resistance - NOT NEEDED Agonizing Flames makes Phase 3 slightly different to Phase 1. Many guilds will choose to ignore the trap if its placed in a bad spot for this very reason, instead having the tank rely on defensive cooldowns exclusively to survive Illidans Enrage. different phases. as Horde. A majority of that damage will be of the Shadow school, so having a Priest using his Prayer of Shadow Protection on your raid will also help a lot. As far as Phase 2 Fire Resistance tanks go, any class works. Illidan himself hits extremely hard, so their life will already be pretty difficult, so here is a condensed explanation of how to deal with them: Your main tank will always be the only person getting hit by Draw Soul if youre executing the strategy right. They can only attack the. The flames however hurt, so your main tank should begin moving Illidan away from his original spot the moment he leaps into the air, so your melee DPS are out of the fire as soon as possible. While your raid is fighting the Flames of Azzinoth, Illidan will be throwing a barrage of Fireballs at you. Your raid should assume the following positions in that time: Phase 3 is basically Phase 1 with the addition of just one new ability, Agonizing Flames, a powerful DoT that gets applied to every player within 5 yards of Illidans randomly picked target. Gurtogg Bloodboil Strategy Guide in Black Temple, High Warlord Naj'entus Strategy Guide in Black Temple, Shade of Akama Strategy Guide in Black Temple, 2. Check out below for a full Your remaining healers will all need to raid heal here, as raid damage will be very high, and itd be beneficial to have a single healer assigned to healing the Dark Barrage target as their main priority. Illidan himself will fly around the battlefield bombarding the raid with Be wary, friends. Illidan Stormrage is a longer fight with many Plate: Inferno Tempered Boots: 36 stamina, 45 fire . We will Every player in your raid, including the Warlock tank, will need to be more than 20 yards away from Illidan in order to avoid Shadow Blast splash damage, while also being more than 5 yards away from every other player in order to avoid Flame Burst splash damage. available on these if they get too close to any raid members. As Illidan uses Eye Blast every 40 seconds and the flames persist for up to 75 seconds, there will be periods of time where theres multiple patterns of flames up at once if both sides have a trail of Demon Fire, your melee DPS should stack up on south side of the grate, away from other groups. 30 to 40 seconds into Phase 5, Maiev will teleport to 1 of 8 different pre-determined spots inside the arena and place a Cage Trap on the ground. (lore) as these will instantly kill you while they are landing. Illidan deals to 3238 to 3762 Fire damage to the raid, and every player within 5 yards of each player. Therefore it is highly recommended that you dont use your Heroism / Bloodlust here. Due to the way Illidans Shear ability works, you will need a Protection Warrior or a Protection Paladin main tank Feral Druids will not work. should be used as soon as the tanks have solid aggro on the Flames. The only mechanic that player besides the tank will really have to deal with here will be Parasitic Shadowfiend, with your raid healers having to keep that target up. Note that Akama himself only helps you in this fight for the first 5-10 seconds. Please add any available information to this section. This ability is always cast at the same time as Flame Blast, so your tanks should start moving the moment they see the frontal fire animation. Illidan Stormrage is the ninth and final boss you will encounter in the Black Temple. Lastly, about halfway through the phase, Illidan will summon multiple This will cause the AoE damage to become predictable, and powerful AoE healing spells like Circle of Healing and Chain Heal to always heal all affected players. Periodically, the tank has to move to get out of Flame Crash. his damage dealt. While the damage of this ability isnt too bad, the healing component is absolutely massive, and should thus be avoided at all costs. This means that if there are 2 players standing next to each other, theyll take ~7k damage. Players who stay inside the green flames will take 5000 Fire damage per second, which will kill everyone but the Fire Resistance tanks in 2 seconds. than usual. If theres ever a fight to be prepared for, its this one it can last upwards of 10 minutes, with constantly high tank and raid damage, so theyll really need all the help they can get. healing on the tank early on. Using the demon trap is dangerous, because it may severely disturb positioning, and incur other complications like raid members taking extra damage from Agonizing Flames, loose Parasites, or the tank turning his back to Illidan and taking Shear. Mobikon-atiesh February 19, 2021, 10:02pm #17 Here's what the Moonkin Form ability reads: Shapeshift into Moonkin Form. Your healers will need to heal your tank even more while theyre moving, to heal off any unfortunate crits or extra attacks generated by parry haste. begin. Unlike Feral Druids, plate tanks dont have a reason to avoid using a Fire Resistance item in the Head slot, so they can instead use the Flamebane Helm enchanted with Glyph of Fire Warding, which is very efficient. Do not look into his eyes! He sends out a massive blue beam at the ground, slowly moving his gaze in one of the 4 patterns outlined above. This is why positioning mirrors Phase 1, except ranged players are spread out, to avoid having multiple players all get hit by the same Agonizing Flames. Two tanks wearing Fire Resistance gear are required for this fight for Phase Illidan jumps high in the air and comes crashing down, dealing 925 to 1075 Fire damage to every player within 10 yards of his original location, and then summoning a 10-yard radius patch of blue flame on the ground, lasting 2 minutes. Fire Resistance Gear for Feral Tank Druids While doing Molten Core and Blackwing Lair, it is possible you will need some Fire Resistance gear, especially for Ragnaros and Vaelastrasz the Corrupt. Each tank must keep his Flame faced away from the raid at all times, while at the same time staying close enough to the Blades of Azzinoth. Remember you can always swap targets if you are high on No thru traffic. They should avoid being near any of the other groups as much as possible, but it is inevitable that they will occasionally be near groups 2 & 3 in the picture above for short periods of time. Phase 5 Illidan will Enrage temporarily, greatly increasing However, it will still be a good idea to have one if your DPS is not good enough to skip Phase 4, you will very likely be unable to kill Illidan without a Shadow Resistance tank. Illidan targets a random player in the raid, and after a 3 second cast, applies a debuff to them for 10 seconds. They are Demon type enemies with 1.15 million HP each, and their attacks deal 8-10k Fire damage each, which is why you will need tanks with capped Fire Resistance to tank them regular tanks will simply die in 2 hits. This phase requires a ranged At 30% health, Maiev arrives to assist in handling the Betrayer's final efforts to overpower his foes. Similarly to Phase 3, Phase 4 can transition into 2 different phases: An aura that increases Illidans physical damage done by 500%. wrong side. Upon reaching 65% health, Illidan takes flight and throws the Warglaives of Azzinoth to the ground, each of which unleashes a Flame. Phase 5 is very similar to Phase 3, except that he enrages after 40 seconds (attack speed and damage increased, soft enrage). Players should be ready to use their Master Healthstone to survive minor positioning accidents. Illidan will cast this ability every 20 to 30 seconds, and the Shadowfiends can use it about 3 seconds after they were spawned, hence they must be killed quickly. Therefore slow DPS when he gets close to 30% in phase 4. tank with full Shadow Resistance gear, usually a He will use Dark Barrage every 90 seconds, so itll help a lot if your raid has enough DPS to kill the Flames of Azzinoth before the second one comes out, as they are very lethal. This is the beginning of Phase 4. Since neither Fireballs nor Eye Beams can happen during a Dark Barrage, all raid healers have to immediately start spam healing the Barrage target. Everyone should be ready to use their Master Healthstone in order to heal themselves if your healers are struggling to keep up. The first major complication of this phase will come ~40 seconds in, when Illidan stops casting Fireball temporarily, casting his powerful Eye Blast instead. designated area, typically a Hunter A warlock with maxed shadow resistance should tank him. Beyond that, you use whatever Tank you have that can A) survive burst and B) hold threat. Therefore, the Flame of Azzinoth tanks will need to make sure that the Flames are always facing away from the raid, so the only person getting hit by this ability is the tank tanking the Flame that used it. Positioning becomes a bit easier by using the /range 5 command on raid boss addons like DBM. Mother Shahraz Players inside the blue flames will take 2000 Fire damage per second. This guide has been written by Abide, TBC veteran for nearly a decade. This guide will offer a detailed, step-by-step tutorial on how to be fully prepared for this fight, finally bringing Illidans reign of terror to an end. Black Temple. Throughout the fight there are random damage-over-time debuffs being placed Allow the tank time to pickup the boss after the stun wears out and be ready to Protection Paladins and Protection Warriors both make good Fire Resistance tanks. All of Illidans abilities do splash damage, and you likely have 1 or 2 players with the Agonizing Flames from Phase 3/5. If the main tank receives the parasite debuff, the melee group must move away. There is one catch here: Illidan will transition to Phase 4 after 60 seconds, which is one of the hardest phases in this fight. Since the HP reduction in Patch 3.0.2, it is possible to kill Illidan without him ever switching to demon form (Phase 4). And a temporal discombobulator! Resistable spells Hunter: Explosive Trap, Immolation Trap Mage: Blast Wave, Fire Blast, Fireball, Flamestrike, Pyroblast, Dragon's Breath Illidan cannot cast other spells while casting Dark Barrage. Blizzard This is a 10-yard AoE . If you were unsuccessful at skipping Phase 4, you unfortunately have one of the toughest parts of the fight ahead of you, rivaling the difficulty of Phase 2. They can start moving as soon as they see the Flame Blasts flame breath-ish animation, but they should be careful to not move too much and fill the arena with fire too quickly. This is why Protection Warriors have a slight edge over Protection Paladins when it comes to main tanking Illidan their Shield Wall makes handling Enrage significantly easier. The program was shut down in less than a year due to concerns of safety and lack of participation. Illidan will summon multiple demons by the door after the Illidari Council, which Akama will then go and deal with, so your raid doesnt have to. Flame Crash - Illidan jumps up high and lands in a patch of blue flame directly underneath his current position. Abide is a Warrior tank and multi-class expert currently playing on Faerlina victory in this final battle. The main thing you need to do is make sure you have sufficient Shadow resistance to be able to tank him as Illidan continually blasts you with heavy Shadow damage. Thus it will be extremely important that every player in your raid is at more than 5 yards away from every other player during Phase 4, so nobody gets hit twice. into the floor and spawns Flame of Azzinoth at the location of each Illidan can be considered a difficult boss, as he has When you get Illidan down to 30% HP, he will trap your entire raid in Shadow Prison, stunning all of you for 30 seconds. As mentioned previously, besides your regular main tank, your raid will need 2 more tanks using Fire Resistance gear for Phase 2. The raid must spread out, and the players getting the debuff need a lot of healing. Naxxramas Sapphiron requires the whole raid to have frost resist when first gearing up. Other than that, Illidan is easily dispatched. at the top of the Black Temple. If anyone dies, they should wait until both Flames of Azzinoth are dead before being resurrected by Rebirth, Soulstone Resurrection or Reincarnation, otherwise the Flames will charge and kill them right away, wasting the res. (lore) tutorial on everything you need to know to be prepared for this foe. Use: Shows the location of all nearby demons on the minimap until cancelled. If your Warlock tanking Illidan happens to get targeted by a Shadow Demon, you will need to kill that demon before all others. Think you need above 350ish (buffed) for that fight. The city funded two more locations at Roosevelt and Southside community centers, which closed in 2021 when a contract with LifeMoves expired.In November 2021, a temporary safe parking program in . During Phase 2, melee DPS need to be mindful of all fire on the ground, as want to avoid being hit by Shear, tanks and melee should avoid patches The main tank picks Illidan up by simply standing closest to him. With experience, raids can work out a technique to allow the melee damage dealers some movement. This is the main thing you will have to worry about during Phase 2. Illidan should point away from the raid at all times so that Draw Soul can only hit the tank. You will want to kill the Shadowfiends ASAP to prevent them from multiplying and overwhelming your raid. Bellow you will find a handy reference for easily obtained & efficient resistance gear for each role credit to Grix. different playstyles to safely overcome this fight. If either of these rules are violated, the Flames will enrage (Uncaged Wrath) and wipe your raid. Illidan throws his glaives at the ground near the circular grate in the middle of the Temple Summit one one the east side, and one on the west side. Draw Soul is frequently cast right after a Flame Crash. It will therefore be imperative that your Fire Resistance tanks move them around very slowly, so the flames dont get too close to your group, while also giving your melee DPS a chance to attack them. Note that the damage of the residual flames isnt particularly high, so players that are trapped on one side of the flames can run through with some light healing. Flame of Azzinoth are dead, Phase Two will end and Phase Three will When Illidan is at 30% health or below, the raid gets imprisoned for 30 seconds and a small cut-scene takes place, and the fight continues with Phase 5. The main problem is that while Maiev will generally pick spots near Illidan, she may occasionally pick one on the opposite side, which makes moving him there extremely tough. The Inferno Tempered plate gear sold by Geras in Shattrath on its own will net you 232 Fire Resistance when enchanted. Equip: When struck in combat has a 2% chance of increasing your Armor by 2000 for 10 secs. Mother Shahraz and Illidan require high Shadow Resist gear. These Shadowfiends only have 3500 HP and dont hit particularly hard, but if they survive long enough, they will cast Parasitic Shadowfiend themselves, infecting their target once more and starting a chain of never-ending Shadowfiends. The pieces we list below are the ones that grant significant Fire Resistance and do not drop from the raids themselves. 4 Tanks must be used for his encounter: a Warrior in his normal gear, 2 offtanks in optimized fire protection gear and a warlock tank with shadow protection gear. The only thing that matters is that they can reach the Fire Resistance cap (365) while buffed by Fire Resistance Totem / Fire Resistance Aura, while remaining crit immune, as the Flames of Azzinoth can kill them with unlucky crits. Fire Resist Prot Paladin is a gear set from World of Warcraft. Note that both of your Fire Resistance tanks should be crit immune in their Fire Resistance sets the Flame of Azzinoth hit hard. Phase four is different from other phases. Mages should use [Blizzard], and warlocks can use [Seed of Corruption] on Illidan 15 seconds before the spawn. Be ready to heal your tank quickly and wait Positioning for Phase 1 is very straightforward. like to know what specializations the loot from Gurtogg Bloodboil should be Leotheras Fire Resistance Guide. The way to avoid the enrage will be to have the raid stay around the circular grate in the middle of the room, between the 2 glaives. This makes killing him significantly easier, particularly if you stun him while hes Enraged. At 90%, Illidan calls for the help of his minions, but they simply get killed by Akama. Cast every ~90 seconds. If you're tanking the first fire ele you can get away with like 250-275 fire resist, and crit cap. The Flame tanks need two healers each, the remaining 4-5 healers heal the raid. For the remainder of the encounter, Illidan periodically unleashes the power of the demonic force within him, using those dark powers to assault his foes, before returning to his natural form. Have your Shadow Resistance tank stay at max range away from the boss and Note: Theres a bug with the aggro table of the Flames of Azzinoth in this phase. Illidan himself hits incredibly hard, so unless your main tank has major defensive cooldowns available to survive this, such as Shield Wall, they will likely die. Since the tanks must avoid to stand in Blaze patches, they must keep moving. 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